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How can I get better results when using the AIrBIM rendering feature in Edificius?

Tony 2019-08-01 18:17:15

This technical support issue was sent by one of our Edificius users and asks a very interesting question with regard to the new AIrBIM rendering settings.

1) what is best setting for rendering for optimum performance in terms of duration and quality.
2) does internal /external setting change on its own or is there any manual setting.
3) what is the purpose of cpu/gpu setting in rendering(how do they effect the rendering);
4) the internal lights in a building gets automatically switched of while rendering when doing an external rendering (the lights should be visible from outside through glass)

ACCA technical Support team
1) You can get excellent results by:
- setting the Denoiser to ON (will speed up the rendering process significantly)
- setting render passes to 5000 - 6000
- use a HDR 360 background (you can choose a few from the Panorama box - others will be distributed in upcoming releases of Edificius)

2) This setting changes when using the Camera Object to set up your scenes. If you have define a room and placed your camera object inside the building, the rendering engine is automatically set to "Internal" with the appropriate settings that user can still adjust and see in preview. Alternatively, when the camera is placed where no rooms are defined, the engine is set to "External". Again, you can continue to make the necessary Adjustments.

3) With low performance GPUs that don't have enough processing power and memory, you can set to CPU and let it do the work (will be slower but gets the job done!)

4) Yes, this is an issue that is being solved and it turns out that in most cases when you have different light source intensity values, some are switched off during rendering. It's a technical issue that we are in the process of solving. In the mean time, try setting the light intensity value equal for all lights.

Have a look at the two attached images that can guide you into adjusting the above settings and improving your rendering output:

1. Basic Settings
2. Selecting HDR Image Based Lighting backgrounds